[Bf-committers] Error in node_environment_texture.osl
Thomas Dinges
blender at dingto.org
Thu Apr 18 00:28:52 CEST 2013
Hi,
I don't see an error? The code block is correct.
if (isconnected(Alpha)) {
Color = color_unpremultiply(Color, Alpha);
if (!is_float)
Color = min(Color, 1.0);
}
Am 17.04.2013 23:46, schrieb Steve Turnbull:
> Hello,
>
> I've found a build error caused by an unmatched "}" in node_environment_texture.osl . The error seems to have been introduced in revision 56112, on line #75. The matching "{" had been commented out right above it. If I comment out the line #75 "}", it builds fine. Just thought I'd mention it to this board.
> ..............................................
> Steve Turnbull
> blender at airheaded.com
>
>
>
>
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--
Thomas Dinges
Blender Developer, Artist and Musician
www.dingto.org
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