[Bf-committers] Freestyle Demo File

Tamito KAJIYAMA rd6t-kjym at asahi-net.or.jp
Wed Apr 17 04:08:38 CEST 2013


Hi again,

The identified issue has been addressed in the trunk revision 56083 and now the
polygonized lines around the two letters are much stable (not coherent, though).

Best regards,

-- 
KAJIYAMA, Tamito <rd6t-kjym at asahi-net.or.jp>


-----Original Message----- 
From: Tamito KAJIYAMA 
Sent: Monday, April 15, 2013 10:44 PM 
To: bf-blender developers 
Subject: Re: [Bf-committers] Freestyle Demo File 

Hi Ronan,

Thanks for the demo file contribution!  I like the idea and animation
renders are fun to watch :)

The letters T and the last E tend to have extra long straight lines likely
due to the Polygonization geometry modifier.  I am going to look into
the issue and see if some stability improvement can be done.  For now
let us keep the .blend file as it is.

Thank you,

-- 
KAJIYAMA, Tamito <rd6t-kjym at asahi-net.or.jp>


-----Original Message----- 
From: Ronan Ducluzeau 
Sent: Monday, April 15, 2013 8:53 PM 
To: bf-committers at blender.org 
Subject: [Bf-committers] Freestyle Demo File 

Hi,
I made a demo file with 8 different simple Line Sets.
http://www.pasteall.org/pic/show.php?id=49363

It is not a terrific render but I think it can give an idea of abilities of
Freestyle.

The .blend file is made of 3 renderlayers and should give an idea of
usability of Freestyle.
http://www.pasteall.org/blend/20773

The letters are rigid bodies falling on the ground and moved by hidden
force fields.
So, it is ready to render as still or animation.

Ronan Ducluzeau


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