[Bf-committers] crazy space corrections

Yousef Hurfoush bat3a at msn.com
Fri Apr 12 22:43:14 CEST 2013


i'm not a developer, and this is not a feature request, but a correction or maybe a bug!

currently one can't move/scale/rotate any vertex after an armature modifier properly, as the 3d manipulator stays in before modifier position, this is important for shape keys adjustments, also diections seems reversed if i move the cursor down vertices go up! 

can anyone please fix it, or it is not that simple, should i file a bug?

Yousef Harfoush
bat3a at msn.com


More information about the Bf-committers mailing list