[Bf-committers] crazy space corrections
Yousef Hurfoush
bat3a at msn.com
Fri Apr 12 22:43:14 CEST 2013
hi
i'm not a developer, and this is not a feature request, but a correction or maybe a bug!
currently one can't move/scale/rotate any vertex after an armature modifier properly, as the 3d manipulator stays in before modifier position, this is important for shape keys adjustments, also diections seems reversed if i move the cursor down vertices go up!
can anyone please fix it, or it is not that simple, should i file a bug?
thanks
Regards
Yousef Harfoush
bat3a at msn.com
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