[Bf-committers] Proposal for improvement: "Animation mirror and keyframe select" ...

patrick boelens p_boelens at msn.com
Tue Apr 9 15:57:48 CEST 2013

+1 from me, these are all features I've really missed as well. I don't want to turn this into a wishlist, but is there a place where we can submit suggestions like this? I thought there was a Wiki page for this, but I can't seem to find it.


> Date: Tue, 9 Apr 2013 12:22:08 +0200
> From: gaia.clary at machinimatrix.org
> To: bf-committers at blender.org
> Subject: [Bf-committers] Proposal for improvement: "Animation mirror and keyframe select" ...
> Hi;
> I am missing some functions in the animation section:
> 1.) In 3D View / Pose mode:
> - I miss the selection of "all bones which are keyed in the current 
> frame". This could help me for example to optimize my poses which i have 
> recorded with automatic keyframe insertion. Currently i have to open the 
> Dope sheet to see which bones are keyed, then i have to select all keyed 
> bones manually, which is a tedious process.
> - I miss the selection of "all bones which are not in Rest pose".
> 2.) In the dope sheet editor:
> - After i selected a keyframe, i miss the "Select keyed bones" function 
> (essentially the same as proposed above).
> - It would be great to have a Mirror-paste, that would allow me to 
> mirror a key-frame or an entire animation sequence on the fly.
> I guess that these functions are not too complicated to be implemented. 
> so i offer to try to implement that if it is wanted. Although whoever is 
> responsible for the animation module probably could do that much faster 
> than me.
> So please what is your opinion about that ?
> Would that be a nice/feasible/wanted improvement ?
> Or do we have it already but its hidden somewhere behind the curtain ?
> Who would be the one to contact for further discussion or approval ?
> cheers,
> Gaia
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