[Bf-committers] Freestyle integration - acknowledgement
Ton Roosendaal
ton at blender.org
Mon Apr 8 12:17:21 CEST 2013
Hi Tamito,
That's a very cool mail, you've done an awesome job :)
-Ton-
------------------------------------------------------------------------
Ton Roosendaal Blender Foundation ton at blender.org www.blender.org
Blender Institute Entrepotdok 57A 1018AD Amsterdam The Netherlands
On 8 Apr, 2013, at 0:45, Tamito KAJIYAMA wrote:
> Dear All,
>
> As most of you already know, the soc-2008-mxcurioni branch also known as the
> Freestyle branch has been finally integrated into Blender. The new component
> is foreseen to be part of the official Blender 2.67 release. Originally started as
> a Google Summer of Code (GSoC) 2008 project, the integration work came to a
> significant milestone after 5 years of development. Through this integration,
> Blender has got a non-photorealistic (NPR) rendering engine that allows users to
> create 2D stylized lines from a given 3D scene.
>
> The Freestyle integration project has been supported by many people. I would
> like to take this unique opportunity to thank all of them for all the help and
> encouragement in various forms through many different communication channels.
>
> First of all my sincere acknowledgement goes to Maxime Curioni who was the
> leader of the GSoC 2008 Freestyle integration project. All the integration work
> was initiated by him. He brought the project up to an advanced stage even after
> the completion of the GSoC project. Without his enormous efforts, Freestyle for
> Blender never existed.
>
> I would also like to thank the authors of the original Freestyle program, namely
> Frédo Durand, Stéphane Grabli, François Sillion and Emmanuel Turquin.
>
> Huge thanks go to the branch reviewers Brecht Van Lommel, Campbell Barton,
> Sergey Sharybin, and IRIE Shinsuke. Review comments and suggestions helped
> significantly improve the overall quality of the Freestyle integration code base
> and its consistency with other parts of Blender.
>
> The Freestyle integration project has been substantially enhanced by major
> code contributions. Alexander Beels offered to the project a wonderful patch
> set for speeding up the Freestyle renderer by a factor of up to 185. His code
> contribution was a result of long technical discussions and coding trials for 4
> months. Bastien Montagne contributed a number of big code clean-up patches in
> view of the trunk merger. Thanks to his patience and effort, code reviews went
> very smooth in terms of coding style.
>
> The Freestyle documentation has been largely user-driven. Key contributors in
> this regard are flokkievids, Light BWK, and Lee Posey (jikz). Their work will be
> the first edition of the Freestyle manual as part of the Blender documentation.
>
> Last but not least, a big thank goes to all the early adopters of the Freestyle
> branch. The 5-year development of the Freestyle integration was helped by a
> large number of artists, branch builders, and testers. Remarkably, those branch
> users in the BlenderArtists.org Freestyle thread always keep the user activities
> active, helping the dev team through bug reports, updates of builds, many pieces
> of artwork done by Freestyle, and lots of encouragement. Their support and
> feedback were absolutely essential for this kind of voluntary free software
> development. I am very grateful to all of them including the people listed below
> (by no means this list is complete; any missing person who deserves a mention is
> solely my fault): 3Duaun, blendman, bmania, bupla, Chris Burton, Mark Cannon
> (pyrosever), Vicente Carro, Cloud_GL, crazycourier, Dazzle, delic, devroo,
> Écrivain, edna, FEDB, flokkievids, Forrest Gimp, hinabita, holly, Ike AhLoe,
> IRIE Shinsuke, Naoki, Nathan Letwory (jesterKing), Johan Tri Handoyo, Jonathan
> Hudson, JO5EF, mzungu, Lee Posey (jikz), Light BWK, loopduplicate, macouno,
> mato.sus304, mclelun, mib2berlin, Mohe & Shiratama (Moonlight Jellyfish), NRK,
> octane98, pancreasboy, patricia3d, Paul Hartsuyker (paulhart2), procreaciones,
> robi, Rylan Wright (RONIN), s12a, Nakeyta Schulz, Stéphane Grabli, tksg8086,
> treatkor (tkroo), tungee, Uncle Entity, Unhurdof, Victor / tokiop, viralata, and yoff.
>
> I am going to focus on bug fixes and documentation of the Freestyle renderer
> for the upcoming 2.67 release. Bug reports, comments and suggestions are
> duly acknowledged.
>
> With best regards,
>
> --
> KAJIYAMA, Tamito <rd6t-kjym at asahi-net.or.jp>
>
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