[Bf-committers] Slash Brushes for blender sculpting proposal

Paul Geraskin paulgeraskin at gmail.com
Wed Apr 3 10:45:15 CEST 2013


I don't care how you implement it. I just want to have it by default. As 
there was a talk about assets... Blender really has a lack of assets 
implementation.

On 03.04.2013 12:14, Antony Riakiotakis wrote:
> Well, don't take my word too literally, I mean we already have some sort of
> duplication in brushes. For instance in vertex paint we have add/subtract
> etc brushes. All are essentially the same tool with a different blend
> factor. So we already have some duplication for brushes in blender (these
> even include a default icon). If it's SO standard and wanted there is
> precedent to include such a brush but I can easily imagine a beginner
> deleting the texture when browsing through textures for materials and then
> complaining why the brush does not work, or experts wondering why there's
> an extra texture in the default blend :p
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