[Bf-committers] Blender developer meeting notes - 30 Sept 2012
Ton Roosendaal
ton at blender.org
Sun Sep 30 17:15:32 CEST 2012
Hi all,
Here's the notes from today's meeting in irc.freenode.net #blendercoders.
1) Blender 2.64 release (and now for real!)
- Sculpt mode now uses default grey color for diffuse display, not the RGB diffuse from a material. This is a temporarily fallback because of the new sculpt mask feature. In next release it should be working fine again.
- Color management might cause some unexpected issues for users who disabled colormanagent (which is now default on always).
- Some small commits are still pending. Campbell Barton works on better initialize of mask layer.
- Planning: do the call for AHOY on wednesday, but wait with final decision on more tests have happened.
- Everyone (especially developers) please test, test & test!
Check and/or update the test .blend files related to your work in svn.
- Brecht van Lommel is finishing up the release notes:
http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.64
- Thomas Dinges noted old "Blender Internal" bugs related to unsupported features (Volumtrix, Indirect Light). These are going to the todo as "known issues" now.
2) Other projects
- No real topics discussed, all focus is on the release!
Laters,
-Ton-
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Ton Roosendaal Blender Foundation ton at blender.org www.blender.org
Blender Institute Entrepotdok 57A 1018AD Amsterdam The Netherlands
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