[Bf-committers] Regarding sticky coordinates removal from blender

Campbell Barton ideasman42 at gmail.com
Sun Sep 23 12:33:10 CEST 2012


The file loads without crashing now.

On Sun, Sep 23, 2012 at 3:01 AM, Lockal S <lockalsash at gmail.com> wrote:
> On Sat, Sep 22, 2012 at 9:03 AM, Campbell Barton <ideasman42 at gmail.com> wrote:
>> Committed a material option so UV interpolation is calculated using
>> the same method that sticky used, r50806. - see "UV Project" material
>> option.
>> This fixes the nasty errors you pointed out.
>
> Now blender crashes on loading the same file (
> http://www.pasteall.org/blend/16548 ). Not sure about specific
> revision, but this file works well with RC1 (r50696).
>
> Crashlog: http://www.pasteall.org/35469
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-- 
- Campbell


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