[Bf-committers] Regarding sticky coordinates removal from blender

Nate Wiebe natewiebe13 at gmail.com
Fri Sep 21 19:32:36 CEST 2012


Unless I'm missing out on something, using project from view uvs is a
better solution and works with cycles.
On Sep 21, 2012 12:56 PM, "Lockal S" <lockalsash at gmail.com> wrote:

> Why sticky coordinates were removed from blender? The original comment
> says that this feature was unavailable from blender UI, but in reality
> the only part of blender without support of sticky coordinates was
> cycles. This feature was quite popular since Andrew Price created a
> tutorial about camera mapping at
> http://www.blenderguru.com/videos/camera-mapping/ .
>
> Not speaking of BCON4, but at this point people would loose all the
> data about sticky mapping in their blend files. I hope r50789, r50790
> and 50791 will be reverted or fixed some other way as soon as
> possible.
>
> Cheers
> Sv. Lockal
> _______________________________________________
> Bf-committers mailing list
> Bf-committers at blender.org
> http://lists.blender.org/mailman/listinfo/bf-committers
>


More information about the Bf-committers mailing list