[Bf-committers] Nvidia Fermi performance issues

metalliandy metalliandy666 at googlemail.com
Tue Sep 11 00:03:54 CEST 2012


There is no solution yet, afaik.
Disabling double sided in the Object Data panel helps, though it isn't a 
perfect fix.
I'm running a 560ti too btw.

-Andy

On 10/09/2012 22:51, Tobias Oelgarte wrote:
> Hello,
>
> I must wonder if there is already a working solution to bypass the Fermi
> performance issues. I just installed a GTX 560 TI and i enjoy the
> rendering speed in Cycles. But I'm extremely unhappy with the viewport
> performance. It is even slower then on my old Geforce 7600 M (right a
> mobile card with 128 MB RAM). 1M polygons is not a big deal for my old
> card, but the new card is already below a framerate that could be usable
> for modelling. I played around with various settings, but so far it slow
> as hell.
>
> Any ideas on how to improve performance or is someone already working on
> a patch?
>
> A little sad looking
> Tobias Oelgarte
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