[Bf-committers] Blender developers meeting notes - October 28 2012
ton at blender.org
Sun Oct 28 17:10:05 CET 2012
Here are the notes from the 1500 UTC meeting in irc.freenode.net #blendercoders.
(Note, winter time in Netherlands, meetings are one our later. :)
1) Blender 2.65 targets and progress
- Project planning: http://wiki.blender.org/index.php/Dev:Doc/Projects
- The bug hunt goes fabulous! Current total is 107 now. Down from 211 reports 10 days ago!
- Sergey Sharybin: Build environment for Linux versions will upgrade, but it'll work for distros newer or equal to ubuntu 10.04
- Campbell Barton proposes to upgrade Python to 3.3 for this release. He will need help from MSVC 2008 developer, and for OSX.
- Bastien Montagne has a patch available for Dynamic Sketch:
- Campbell notes that people who want their scripts to be included in our release Add-ons, should contact the bf-python list. The candidates are:
- Brecht van Lommel will work on the OSL script node for Cycles this week.
- Thomas Dinges playing with OCL in Cycles:
- Sergey Sharybin will be mostly offline for a week, but he has time to do code reviews for Nicholas Bishop's Dynamic Topo sculpting.
- Sergej Reich should have his Bullet GSoC project ready for review in a few days. There are some changes he wants to do still, but he postponed it because it will cause compatibility errors with old .blends saved with this branch.
- Sergej can really use help with docs and a nice release log for users. Help!
- Initial review of Freestyle branch shows that's it not ready in two weeks (deadline for release targets to get added in trunk). Bastien Montagne is interested to check on helping Tamito, we could make sure it's OK for 2.66.
- Sergey works on proper thread ownership referencing of images in Blender, to solve long outstanding issues (crashes) with previews especially.
- Daniel Genrich reports that the Smoke sim GSoC branch now is 955 in trunk. Rest follows soon. Doc:
- Lukas Toenne will complete Python Nodes next week.
Build instructions: http://wiki.blender.org/index.php/User:Phonybone/Python_Nodes/BuildInstructions
- Campbell will finish BMesh Python API & docs for the BMesh operators.
- Splash: proposal is to ask the winners of 2012 Suzanne to select a splash. This time they will be advised to not do it via contest, but by selecting an artist based on his/her public gallery.
2) Other projects - post 2.65
A discussion started about ways to use Python for complete different UIs in Blender (like a modeler for 3d printer or so). It's a current topic to further investigate.
Ton Roosendaal Blender Foundation ton at blender.org www.blender.org
Blender Institute Entrepotdok 57A 1018AD Amsterdam The Netherlands
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