[Bf-committers] Blender developer meeting notes, October 21, 2012
Ton Roosendaal
ton at blender.org
Sun Oct 21 16:58:42 CEST 2012
Hi all,
Here are the notes for today's developer meeting in irc.freenode.net #blendercoders
1) Current projects for 2.65
- Open Shading language progressing well, progress and docs are here:
http://wiki.blender.org/index.php/User:DingTo/OpenShadingLanguage
- Lukas Toenne is working on Python Nodes (nodes defined by scripting).
It is being added as release target now.
http://wiki.blender.org/index.php/User:Phonybone/Python_Nodes
- Changes to Node Groups:
http://wiki.blender.org/index.php/User:Phonybone/NodeTreeInterface
- Brecht checks this week on Freestyle branch, and reports back if it's feasible to review and add for 2.65.
It then becomes a target, or we move it to 2.66.
- Sergej Reich: can you confirm if the Bullet GSoC could be ready before november 11? Then we add this as a target
- Nicholas Bishop: is Dynamic Topo possible to add, with help from Sergey Sharybin? Let's check this soon!
- Howard Trickey will try to get rounded bevelling for 2.65 as well. He will report back soon.
Work to be done is still UV interpolation, and several edge cases...
- Campbell Barton suggests to move to Python 3.3. This should happen before November 11.
http://docs.python.org/py3k/whatsnew/3.3.html
- Cycles: Brecht van Lommel will add some more nodes, but nothing major (ao, normal map, transmission bsdf).
- Campbell works on a new decimator, supporting customdata (uvs,vcols weights etc).
2) Other projects
Nothing was brought up for that topic.
Thanks!
-Ton-
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Ton Roosendaal Blender Foundation ton at blender.org www.blender.org
Blender Institute Entrepotdok 57A 1018AD Amsterdam The Netherlands
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