[Bf-committers] Compiling w/ Code Coverage

Campbell Barton ideasman42 at gmail.com
Thu Oct 18 06:41:48 CEST 2012


never used gcov, but did use valgrind for this through qtcreator /
kcachegrind on linux you can see line-by-line times and callgraphs.
number of calls... etc.
Its really slow and at the time I didn't have much of a use for it.

On Wed, Oct 17, 2012 at 7:04 AM, Jason Wilkins
<jason.a.wilkins at gmail.com> wrote:
> I'm going to take the lack of response as a "No" and go ahead and
> figure out how to modify the CMake build to do this for me.
>
> On Sun, Oct 14, 2012 at 6:39 PM, Jason Wilkins
> <jason.a.wilkins at gmail.com> wrote:
>> Has anybody ever attempted to and gotten code coverage to work when
>> compiling Blender?  I want to use gcov for some testing, but I did not
>> want to duplicate any work.
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-- 
- Campbell


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