[Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender  trunk/blender/intern/cycles: Cycles: motion blur is now curved and passes exactly through the midpoint.
erwin94 at gmx.net
Wed Oct 17 23:49:05 CEST 2012
On Oct 17, 2012, at 11:16 PM, David wrote:
> On Oct 17, 2012, at 5:54 PM, Carsten Wartmann wrote:
>> Am 17.10.2012 14:55, schrieb Brecht Van Lommel:
>>> Revision: 51384
>>> Author: blendix
>>> Date: 2012-10-17 12:55:23 +0000 (Wed, 17 Oct 2012)
>>> Log Message:
>>> Cycles: motion blur is now curved and passes exactly through the midpoint.
>> Great! (beside that it does not render atm on my GPU).
>> Why is the maximum shutter 10.0? I would like to do images like:
> An easy workaround would be to just render the animation with shutter=1.0
> and blend the frames together afterwards. If the motion blur is correct (which
> I assume it is) this should lead to a perfectly smooth blur across the frame
> till then, David.
After testing this, I think there is a bug at the moment, a shutter of 0.5 works.
(But this should be 1.0 if shutter is given in frames).
>> BTW: something strange(?) happens when I try to do a scene like this.
>> The blurred trace of the object is shorter than the illumination it causes?
>> File: http://www.pasteall.org/blend/16960
>> Carsten Wartmann: Autor - Dozent - 3D - Grafik
>> Homepage: http://blenderbuch.de/
>> Das Blender-Buch: http://blenderbuch.de/redirect.html
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