[Bf-committers] Gesture Recognition

PabloVazquez.org venomgfx at gmail.com
Tue Oct 16 23:26:59 CEST 2012


I had the impression you were talking about touch gestures, like pinch to zoom.

Carsten means Tweak gestures, Ton implemented it in 2.5x long ago, but
the only one active right now is "tweak in any direction" assigned to
translate.

You can specify tweak directions (north,south, south-east, etc) in the
keymap, but we still miss the functionality we had in 2.4x to make for
such things as "circle gesture" to rotate, "zig-zag shape" to scale. I
actually miss them :(

Cheers.
--
Pablo Vazquez
CG Artist - Blender Foundation Certified Trainer
Twitter: http://twitter.com/venomgfx
E-Mail: contact at pablovazquez.org
Website: http://www.pablovazquez.org


On Tue, Oct 16, 2012 at 10:53 PM, Jason Wilkins
<jason.a.wilkins at gmail.com> wrote:
> After trying a couple more things it finally turned up.  So there are
> 3 gestures?  I was thinking of having N gestures :)
>
> I think my idea of what I want gestures to be is a lot more ambitious
> that what is currently available :)
>
> On Tue, Oct 16, 2012 at 3:37 PM, Carsten Wartmann <cw at blenderbuch.de> wrote:
>>
>>
>>
>>
>> Jason Wilkins <jason.a.wilkins at gmail.com> schrieb:
>>
>>>My Google Fu has failed me though and there does not seem to have been
>>>much work on this yet.  Am I missing something?
>>
>> Only that we had already gestures in blender since like ever until 2.5x ;-)
>>
>> There were only three for GSR so a more generic approach would be needed.  I did used at least 2 of the three gestures regularly.
>>
>> Carsten
>>
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>>
>> --
>> Von meinem Android Tablett gesendet :-)
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