[Bf-committers] Disassembled Blender

Dwight Hutto dwightdhutto at gmail.com
Tue Oct 9 23:38:56 CEST 2012

I had a question in an earlier thread about disassembled Blender. I'm
not new to Assembly, but just a little naive.

Has anyone ever tried to disassemble, and optimize instructions given
by the compilers to the processors instruction set(cycle count)?

If not, is this a good project to work on?

Best Regards,
David Hutto
CEO: http://www.hitwebdevelopment.com

More information about the Bf-committers mailing list