[Bf-committers] Thinking about a "community edit mode" for blender

Jason Wilkins jason.a.wilkins at gmail.com
Mon Nov 19 10:27:34 CET 2012

I'm both surprised and not surprised that syncing two Blender
instances would be considered difficult to add.

Not surprised because this has always been a difficult problem to add
to a program after the fact, but surprised because of how powerful DNA
and the loader seem to be.

On Mon, Nov 19, 2012 at 2:46 AM, Jiří Hnídek <jiri.hnidek at tul.cz> wrote:
> Hi,
> I work at Blender Addon with Verse integration, but it is still very WIP
> (it is only possible to connect and disconnect from Verse server):
> https://github.com/jirihnidek/verse-blender
> Intention of this Addon will be collaborative editing in 3D view. My
> main targets are following:
> * Visualization of avatars (position, view, etc.) with camera object
> * Sharing of mesh objects
> * Sharing of Grease pencil drawings
> BTW: What is Verse? :-) Verse is network protocol for real-time sharing
> of 2D/3D data between graphical applications.
> https://github.com/verse/verse
> Best Regards,
> Jiri
> Dne 18.11.2012 17:05, Gaia napsal(a):
>> Hi all;
>> I remember there was some attempt to add a multi user mode for blender
>> (I think there was something setup in 2.4) The key idea was that 2 or
>> more users could share one Blender 3dView and do concurrent editing on
>> the objects right in blender.
>> I would like to even add another thought: Maybe it is possible to setup
>> a bridge between blender and an online world, such that you can edit an
>> object in blender which is actually located in an online environment (or
>> visualize an object that is actually located in blender in an online
>> world) . I guess that all of this is far from trivial. But maybe it
>> would be fun to start thinking about how that could be done. Or if the
>> groundwork has already been done,  maybe it makes sense to make a
>> "production ready" tool (Addon?). As far as i know there was some work
>> on this done for "RealExtent" a while ago...
>> Do you have any opinion on such a development ? Does it make sense, are
>> there better ways to go, is it doable, feasible ? Anybody working on it
>> even ?
>> cheers,
>> Gaia
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