[Bf-committers] Thinking about a "community edit mode" for blender

Jiří Hnídek jiri.hnidek at tul.cz
Mon Nov 19 09:46:35 CET 2012

I work at Blender Addon with Verse integration, but it is still very WIP 
(it is only possible to connect and disconnect from Verse server):


Intention of this Addon will be collaborative editing in 3D view. My 
main targets are following:
* Visualization of avatars (position, view, etc.) with camera object
* Sharing of mesh objects
* Sharing of Grease pencil drawings

BTW: What is Verse? :-) Verse is network protocol for real-time sharing 
of 2D/3D data between graphical applications.


Best Regards,


Dne 18.11.2012 17:05, Gaia napsal(a):
> Hi all;
> I remember there was some attempt to add a multi user mode for blender
> (I think there was something setup in 2.4) The key idea was that 2 or
> more users could share one Blender 3dView and do concurrent editing on
> the objects right in blender.
> I would like to even add another thought: Maybe it is possible to setup
> a bridge between blender and an online world, such that you can edit an
> object in blender which is actually located in an online environment (or
> visualize an object that is actually located in blender in an online
> world) . I guess that all of this is far from trivial. But maybe it
> would be fun to start thinking about how that could be done. Or if the
> groundwork has already been done,  maybe it makes sense to make a
> "production ready" tool (Addon?). As far as i know there was some work
> on this done for "RealExtent" a while ago...
> Do you have any opinion on such a development ? Does it make sense, are
> there better ways to go, is it doable, feasible ? Anybody working on it
> even ?
> cheers,
> Gaia
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