[Bf-committers] Possible Render Noise Filter?

Jason Wilkins jason.a.wilkins at gmail.com
Sat Nov 17 22:24:51 CET 2012

Ack, well, if it isn't available for use in open source projects I
guess that would be that.

As for quality issues, the techniques makes rendering certain things
*possible* because a scene that would take a year to render can
instead take a day or two.

I was also thinking it would be useful for improving the appearance of
Cycles rendering in the viewport, since you could generate fewer
samples but still generate fairly noise free and representative image.

If I have time I'll investigate that further, since there seems to be
room to innovate further with their technique.

On Sat, Nov 17, 2012 at 12:20 PM, Harley Acheson
<harley.acheson at gmail.com> wrote:
> I had assumed that some stumbling blocks with this particular one is that
> it is "protected by copyright", shown there "for reasonable academic fair
> use" and that "the ideas presented in this paper are available for
> commercial licensing through the UNM technology transfer office"...
> Harley
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