[Bf-committers] Triangulate modifier
kalast at gmail.com
Fri Nov 9 15:46:18 CET 2012
There has been a request to me about a triangulate modifier. The
rationale for its usefulness was twofold:
1) It allows artists to non-destructively see the triangulation of their models
2) It allows to have a consistent base for bump mapping, especially
with Morten Mikkelsen's method we use for blender.
Any comments are welcome.
More information about the Bf-committers