[Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender  trunk/blender/source/blender: optimize ngon angle calculation in solidify modifier (was doing prev/ next vector subtract and normalize for every vertex).
magick.crow at gmail.com
Tue May 8 17:29:40 CEST 2012
On Tue, May 8, 2012 at 5:11 PM, Johnny Matthews
<johnny.matthews at gmail.com> wrote:
> This has very little to do with this commit, but it made me think of it, I
> wonder if those smarter than me think that a way to select all 'non flat'
> ngons would be useful.
> Johnny Matthews (guitargeek)
> johnny.matthews at gmail.com
I don't claim to be smarter but I could see it as useful when you
needed to clean up a model for animation and you wanted to find places
that don't bend well.
Douglas E Knapp
Creative Commons Film Group, Helping people make open source movies
with open source software!
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