[Bf-committers] Proposal on Default Settings

Michael Williamson michaelw at cowtoolsmedia.co.uk
Mon May 7 10:08:41 CEST 2012


On 06/05/12 18:28, Gianmichele Mariani wrote:
> I tend to agree with everyone on both the trackball and the manipulator
> proposal.
>
> It will sure make it harder for people coming from other software.
> Enabling this in the initial presets is probably a better idea (Blender
> classic, Maya, Blender Pro). Have you talked with Nathan? I know he was
> working on better keymaps which in some way crosses the better defaults
> ideas.
>
> .Gian
>
> Suggestion: It's 2012 so...enable VBO!
>
>
>
> On Sun, May 6, 2012 at 5:47 PM,<shotalot at gmail.com>  wrote:
>
>> The only thing I'm against is the manipulator. Its familiar for users
>> coming from other packages, its a great visual cue for all out new users,
>> and its good for animation for things like gimbal lock. Otherwise I like it!
>> ------Original Message------
>> From: PabloVazquez.org
>> Sender: bf-committers-bounces at blender.org
>> To: bf-blender developers
>> ReplyTo: bf-blender developers
>> Subject: [Bf-committers] Proposal on Default Settings
>> Sent: 6 May 2012 17:50
>>
>> Hi Devs (and curious people on the list like myself),
>>
>> As mentioned in the meeting, here is a list of proposal defaults based
>> on community feedback from users (both old and new), and teachers.
>> http://wiki.blender.org/index.php/Proposed_Default_Settings
>>
>> There are fair reasons for each one of these changes, if you need more
>> explanation you can ask here or in the Wiki.
>>
>> Cheers!
>> --
>> Pablo Vazquez
>> CG Artist - Blender Foundation Certified Trainer
>> Twitter: http://twitter.com/venomgfx
>> E-Mail: contact at pablovazquez.org
>> Website: http://www.pablovazquez.org
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>>
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"continuous grab" works terribly with a graphics tablet... a dangerous 
default unless it can be made "smart" enough to know  what kind of input 
it has and act accordingly...


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