[Bf-committers] Blender FX Proposal
Jason Wilkins
jason.a.wilkins at gmail.com
Fri Mar 30 21:39:43 CEST 2012
>From the other thread:
>Personally I think (and I know that many other users agree) that speed
>should be the number one priority.
Speed is definitely important. I do not plan on writing anything
slow. I'm aiming to unify code paths as much as possible. The new
code paths can be optimized.
Right now there are glVertex* and glDraw* calls in 57 files. That is
57 files where something is drawn. I'm hoping I can reduce that to 1
or 2 files.
object_draw.c is over 7,000 lines long though...
More information about the Bf-committers
mailing list