[Bf-committers] GSoC 2012

Mitchell Stokes mogurijin at gmail.com
Wed Mar 21 17:23:46 CET 2012

Hello Jason,

You could start by checking out some video tutorials at Blender Cookie
(http://cgcookie.com/blender/category/tutorials/game-engine/). Note
that some of the tutorials are focused on using Blender with Unity,
but there are also some BGE ones. I would also recommend getting on
some IRC channels on freenode:

#blendercoders - The main Blender development channel
#gameblender - A channel for BGE support
#blender - A channel for general Blender support
#bgecoders - A development channel focused on the BGE, but not very active

I would recommend at least visiting #blendercoders. I tend to hang out
in all of these channels and I use the nick Moguri. If I'm online, go
ahead and give me a poke; I'd be happy to talk about the BGE with you.

Mitchell Stokes

For anyone wanting to get into development, one of the first things
you'll want to figure out, is how to build Blender:

On Wed, Mar 21, 2012 at 8:53 AM, Jason Tu <jasontu4 at gmail.com> wrote:
> Hey guys,
> Just wanted to introduce myself for GSoC. My name's Jason and I'm a
> second-year undergrad at Binghamton University in New York (the U.S.). I've
> always been a huge Photoshop user and graphics nerd, but I somehow never
> got into 3D. I think GSoC is a great opportunity to get involved with the
> development side of 3D/"gamey" stuff, and I'd still like to contribute in
> the case that I don't get selected for GSoC.
> I just finished building Blender, and I'm looking through the ideas list.
> One topic that sticks out for me is the game engine--which I'll have to
> play with. Do you guys have any advice for a newbie to Blender and 3D
> development?
> -Jason
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