[Bf-committers] Physics in Game Engine

Andreas GalsterGalster andreas_galster at hotmail.de
Thu Mar 15 06:51:56 CET 2012

Sven von Brand <svbrand at alumnos.inf.utfsm.cl> schrieb:

>I'm making some physical simulations using the Blender Game Engine, and 
>I realized the physics only use one of my CPUs.
>Does anyone know why it uses only one CPU and if it is possible to make 
>it use more than one CPU?
>Sven von Brand
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>Bf-committers at blender.org

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