[Bf-committers] Imperial units in architectural context

gespertino at gmail.com gespertino at gmail.com
Tue Mar 13 20:19:45 CET 2012


2012/3/13 trouble daemon <troubledaemon at gmail.com>

> ...
>  I think that the most important problem though is that you can't enter
>   in actual inches or feet etc, when doing transforms. Blender seems to
>   limit me to only metric like numbers. Just allowing imperial units in
>   any translations would be very useful (along with disabling yard
>   displaying perhaps).
>

Sorry if I'm missing something, but switching the units to Imperial in the
scene panel seems to do exactly what you ask.
I don't use imperial units, but just tried if it works and I could easily
scale the default cube to precise values entering "yd", "ft" or "in" after
the numeric value and it worked (of course, after switching to imperial in
the units section of the scene panel)


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