[Bf-committers] Build error

Sergey Sharybin sergey.vfx at gmail.com
Mon Jun 25 09:15:27 CEST 2012


Daniel, commited possible fix to svn r48251. Please try again.

On Mon, Jun 25, 2012 at 11:46 AM, Daniel Salazar - 3Developer.com <
zanqdo at gmail.com> wrote:

> Sergey, I screwed up my install so I started installing SuSE from scratch
> and this time following your exact instructions. Everything you said worked
> so thank you! The only thing missing is ffmpeg. I wen't ahead and installed
> libffmpeg-devel as the wiki says, enabled ffmpeg in ccmake and compiled.
> This is what I got
>
> http://www.pasteall.org/33228
>
> any ideas? this is the last thing for a perfect build!
>
> cheers
>
> Daniel Salazar
> patazstudio.com
>
>
> On Sun, Jun 24, 2012 at 12:29 PM, Daniel Salazar - 3Developer.com <
> zanqdo at gmail.com> wrote:
>
> > O_o ok thank you I will try tomorrow again from scratch
> >
> > Daniel Salazar
> > patazstudio.com
> >
> >
> >
> > On Sun, Jun 24, 2012 at 2:35 AM, Sergey Sharybin <sergey.vfx at gmail.com
> >wrote:
> >
> >> Once again, you *do not* need using libraries from svn *at all*, it is
> >> much
> >> easier to compile your
> >> own libraries on specific linux distro than trying to use libraries
> >> compiled for much older platforms.
> >>
> >> If you will install packages i've told you, you'll be able to compile
> oiio
> >> without any problems and
> >> it'll just work for Blender.
> >>
> >> I've already described you why you've got this issues: you're using oiio
> >> library compiled with
> >> openjpeg support, but you've got openjpeg disabled in your blender which
> >> means final linking
> >> would not take openjpeg into account at all.
> >>
> >> So, please stop wasting your own time and ours time and just do the
> >> following:
> >>
> >> 1. Get rid of any libraries from our svn -- on newer distros you *do
> not*
> >> need them
> >> 2. Make sure you've got installed all packages i've mentioned in
> previous
> >> mail,
> >> plus i've just installed openjpeg-devel and blender built with jpeg2k
> >> support without
> >> any issues.
> >> 3. Compile current stable snapshot of oiio -- do not use git snapshot
> >> because they
> >> could be just broken
> >> 4. Remove blender's CMakeCache.txt
> >> 5. Re-configure blender pointing to your own oiio library as it was
> shown
> >> in my
> >> previous mail.
> >>
> >> Again, please just follow this instructions without any creative from
> your
> >> side, otherwise
> >> i wouldn't be able to help you -- it is just impossible to use
> precompiled
> >> libraries in a way
> >> you're trying to use them.
> >>
> >> On Sun, Jun 24, 2012 at 7:36 AM, Daniel Salazar - 3Developer.com <
> >> zanqdo at gmail.com> wrote:
> >>
> >> > Well i'm trying to build OIIO downloaded from Git. I solved a boost
> >> error
> >> > in OIIO cmake config by pointing it to the svn boost libs and cmake
> >> > finishes successfully, however compilation still fails!
> >> >
> >> > My cmake configuration is:
> >> >
> >> > OPENJPEG_INCLUDE_DIR             /usr/include
> >> > OPENJPEG_OPENJPEG_LIBRARY        /usr/lib64/libopenjpeg.so
> >> >
> >> > and I'm 100% possitive I got:
> >> >
> >> > /usr/include/openjpeg.h
> >> > /usr/lib64/libopenjpeg.so
> >> >
> >> > After make I get this:
> >> >
> >> > [  1%] Building CXX object
> >> >
> >> >
> >>
> libOpenImageIO/CMakeFiles/OpenImageIO.dir/__/jpeg2000.imageio/jpeg2000input.cpp.o
> >> >
> >> >
> >>
> /home/zanqdo/blender/trunk/lib/linux64/oiio/src/jpeg2000.imageio/jpeg2000input.cpp:32:22:
> >> > fatal error: openjpeg.h: No such file or directory
> >> > compilation terminated.
> >> > make[2]: ***
> >> >
> >> >
> >>
> [libOpenImageIO/CMakeFiles/OpenImageIO.dir/__/jpeg2000.imageio/jpeg2000input.cpp.o]
> >> > Error 1
> >> > make[1]: *** [libOpenImageIO/CMakeFiles/OpenImageIO.dir/all] Error 2
> >> > make: *** [all] Error 2
> >> >
> >> > weird!!!
> >> >
> >> > Daniel Salazar
> >> > patazstudio.com
> >> >
> >> >
> >> > On Sat, Jun 23, 2012 at 5:28 PM, Daniel Salazar - 3Developer.com <
> >> > zanqdo at gmail.com> wrote:
> >> >
> >> > > Thanks a lot Sergey, I already had the libs from packman, I'm
> >> > > downloading a clean source and also deleted my ffmpeg and oiio
> folders
> >> > > from the svn libs leaving only boost and ocio from svn
> >> > >
> >> > > will report back!
> >> > >
> >> > > Daniel Salazar
> >> > > patazstudio.com
> >> > >
> >> > >
> >> > > On Sat, Jun 23, 2012 at 4:45 PM, Sergey Sharybin <
> >> sergey.vfx at gmail.com>
> >> > > wrote:
> >> > > > Installed OpenSUSE 12.1 and successfully built recent trunk of
> >> Blender
> >> > > > there.
> >> > > >
> >> > > > All i've done is based on existing documentation of building
> blender
> >> > for
> >> > > > OpenSUSE:
> >> > > >
> >> > >
> >> >
> >>
> http://wiki.blender.org/index.php/Dev:2.5/Doc/Building_Blender/Linux/OpenSUSE/CMake
> >> > > >
> >> > > > Apparently, there's no FFmpeg in standard OpenSUSE repository, so
> >> what
> >> > is
> >> > > > need is
> >> > > > to add extra repository:
> >> > > >
> >> > > > $ sudo zypper addrepo
> >> > http://packman.jacobs-university.de/suse/12.1/packman
> >> > > >
> >> > > > Then installed all needed dependencies:
> >> > > >
> >> > > > $ sudo zypper install subversion gcc gcc-c++ libSDL-devel
> >> > > openal-soft-devel
> >> > > > libpng-devel \
> >> > > >    libjpeg-devel python3-devel libtiff-devel OpenEXR-devel
> >> boost-devel
> >> > \
> >> > > >    python-devel glew-devel cmake
> >> > > >
> >> > > > Then it's easier to compile OpenImageIO for this particular distro
> >> > > > (wouldn't cause any
> >> > > > issues like non-working jpeg textures which happens on Ubuntu).
> >> > > >
> >> > > > Sources of OIIO could be found here:
> >> > > > https://sites.google.com/site/openimageio/
> >> > > >
> >> > > > After download, run in the terminal:
> >> > > >
> >> > > > $ tar -xf OpenImageIO-oiio-Release-1.0.6-1-g8088d01.tar.gz
> >> > > > $ cd OpenImageIO-oiio-8088d01
> >> > > > $ mkdir build
> >> > > > $ cd build
> >> > > > $ cmake \
> >> > > >        -D CMAKE_BUILD_TYPE=Release \
> >> > > >        -D CMAKE_INSTALL_PREFIX=/opt/lib/oiio-1.0.6 \
> >> > > >        -D BUILDSTATIC=ON \
> >> > > >        -D CMAKE_CXX_FLAGS:STRING="-fPIC" \
> >> > > >        ../src
> >> > > > $ make
> >> > > > $ sudo make install
> >> > > >
> >> > > > Then it's needed to clone Blender's svn to somewhere on local
> >> machine:
> >> > > >
> >> > > > $ svn co
> >> > > https://svn.blender.org/svnroot/bf-blender/trunk/blenderblender-svn
> >> > > > $ mkdir build-blender
> >> > > > $ cmake \
> >> > > >    -D CMAKE_BUILD_TYPE=Release \
> >> > > >    -D OPENIMAGEIO_ROOT_DIR=/opt/lib/oiio-1.0.6 \
> >> > > >    ../blender
> >> > > > $ make install
> >> > > >
> >> > > > And voila, ./bin/blender works perfectly.
> >> > > >
> >> > > > P.S. OpenJpeg was currently disabled, would check on if it does
> work
> >> > and
> >> > > > why if not tomorrow.
> >> > > >
> >> > > > --
> >> > > > With best regards, Sergey Sharybin
> >> > > > _______________________________________________
> >> > > > Bf-committers mailing list
> >> > > > Bf-committers at blender.org
> >> > > > http://lists.blender.org/mailman/listinfo/bf-committers
> >> > >
> >> > _______________________________________________
> >> > Bf-committers mailing list
> >> > Bf-committers at blender.org
> >> > http://lists.blender.org/mailman/listinfo/bf-committers
> >> >
> >>
> >>
> >>
> >> --
> >> With best regards, Sergey Sharybin
> >> _______________________________________________
> >> Bf-committers mailing list
> >> Bf-committers at blender.org
> >> http://lists.blender.org/mailman/listinfo/bf-committers
> >>
> >
> >
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-- 
With best regards, Sergey Sharybin


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