[Bf-committers] Blender developer meeting notes - 24 June 2012

Thomas Dinges blender at dingto.org
Mon Jun 25 01:15:10 CEST 2012

I don't see a reason not to commit new Game engine features as well. :)
Go ahead.


Am 25.06.2012 01:10, schrieb Mitchell Stokes:
> On Sun, Jun 24, 2012 at 8:45 AM, Ton Roosendaal <ton at blender.org> wrote:
>> - In order to tackle open issues, proposal is to postpone release to end of July.
>> Ton Roosendaal suggested to then also allow for the next weeks work on approved topics in svn - like cycles updates, mask editing, Opencolor, etc.
> How about the game engine? There are a couple of patches (collision
> masks, proper DDS texture support) that would be really nice to see in
> 2.64.
> Cheers,
> Mitchell Stokes
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Thomas Dinges
Blender Developer, Artist and Musician


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