[Bf-committers] GPU texture painting design doc
nicholasbishop at gmail.com
Sun Jun 17 20:08:36 CEST 2012
Do we have profiling data on what the bottleneck with the current
texpaint system is?
On Sat, Jun 16, 2012 at 11:45 AM, Antony Riakiotakis <kalast at gmail.com> wrote:
> Hi all, I've given some thought to implementing texture painting on the GPU
> and posted a rough design document here:
> There have been some concerns over maintaining two front-ends for texture
> painting, but I thought I could at least share my thoughts on it.
> Bf-committers mailing list
> Bf-committers at blender.org
More information about the Bf-committers