[Bf-committers] Masks are not only for Mattes

Nate Wiebe natewiebe13 at gmail.com
Tue Jun 5 04:50:32 CEST 2012

Completely agree here. I think it would be ideal to be able to edit
the mask inside of the compositor instead of having to jump between
different windows.


On Mon, Jun 4, 2012 at 10:14 PM, Daniel Salazar - 3Developer.com
<zanqdo at gmail.com> wrote:
> Oh for the Exeter video jump to min 11:00
> Daniel Salazar
> patazstudio.com
> On Mon, Jun 4, 2012 at 8:01 PM, Daniel Salazar - 3Developer.com <
> zanqdo at gmail.com> wrote:
>> I've been testing the cool mask editor and have detected that it is
>> too centered around the matte workflow. Rotoscoping is one big use of masks
>> but it is not the only one by far
>> Another big (arguably bigger) use case for masks is to localize composite
>> effects
>> In the making of of Exeter Shot by alex roman you can see the heavy use of
>> power windows and other kinds of masks to colorize, darken, etc zones of
>> the composition
>> https://vimeo.com/8217700
>> We got to rethink how to present the masking tools not as something
>> strictly attached to a footage but something of regular use in the
>> compositor for any scene, even fully generated
>> Part of the solution can be to allow a compositor viewer to feed the mask
>> editor, this way we can see the composited results under the masks. Similar
>> to my simple design from more than a year ago that used the image viewer to
>> both edit masks and also load the viewer result
>> https://docs.google.com/drawings/d/15LEi9SAE4KcsIOdWX16iPoSXhCjM0vA1ws6KxF4Dhzk/edit?authkey=CJ7U-dQK&authkey=CJ7U-dQK
>> Another problem is the difficulty to manage multiple masks at once. The
>> current workflow contemplates editing of one mask, if you need another mask
>> you need to disable the current one and create a new mask databloq. Even
>> with layers available they can only be retrieved as a single mask in the
>> compositor, hence being useful for a single effect. In practice you will
>> need many fully independant masks acting in a single composite. One for
>> colorizing some part, one for darkening, one or two for blurring, etc.
>> Cheers
>> Daniel Salazar
>> patazstudio.com
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