[Bf-committers] Crash when rendering with blender trunk MinGW/SCons/win32

Thomas Dinges blender at dingto.org
Wed Jan 25 17:23:39 CET 2012


Am 25.01.2012 16:58, schrieb Antony Riakiotakis:
> Here I'd like to point out that when using ray optimization and Scons,
> the SConscript file appends -msse3 to the flags in intern/cycles. I
> thought this was agreed upon to stay on sse2?
>
> Actually, on gcc I see that we use sse3 flags while on msvc we use
> sse2(both scons and CMake). Is this a msvc limitation or forgetfulness
> on our part?
Thats a limitation of msvc.

-- 
Thomas Dinges
Blender Developer, Artist and Musician

www.dingto.org



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