[Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [43428] trunk/blender: Carve booleans library integration

Sergey Sharybin sergey.vfx at gmail.com
Wed Jan 18 18:36:42 CET 2012


Hi,

Yeah, that's indeed not nice topology. Will look into this thing.

On Wed, Jan 18, 2012 at 4:48 PM, "Martin Bürbaum" <martin.buerbaum at gmx.at>wrote:

> Hello Sergey,
>
> first of all many thanks to you and Tobias for the work on the
> carve/boolean code.
>
> I know your request was directed at Carsten, but I can provide an example
> where the boolean code still has some issues.
>
> http://www.pasteall.org/blend/11020
> The file was created with Blender trunk revision 43484.
>
> I used a default cube and a default cylinder and joined them with a
> boolean "Union" modifier. (The same problems exist when using "Difference"
> and "Intersect".)
>
> The applied mesh looks quite nice on first glance, but the joint seam is
> composed of "bad quads" (e.g. zero surface polygons, 3 points in a row,
> concave).
>
> Some of these are marked with grease pencil arrows, but there may be more
> - I suggest following the seam and check every polygon (especially on the
> cube) to find strange behaviour.
>
> I'm not sure how easy it is to improve this, I just wanted to point out
> the things I've seen.
>
> Cheers,
> Martin
>
> -------- Original-Nachricht --------
> > Datum: Tue, 17 Jan 2012 22:52:03 +0600
> > Von: Sergey Sharybin <sergey.vfx at gmail.com>
> > An: bf-blender developers <bf-committers at blender.org>
> > Betreff: Re: [Bf-committers] [Bf-blender-cvs] SVN commit:
> /data/svn/bf-blender [43428] trunk/blender: Carve booleans library
> integration
>
> > Hi,
> >
> > Well, if you'll provide some files where you think new booleans fails
> > when they shouldn't it might help a lot. Me or Tobias (Carve's author)
> > can try to improve something.
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>



-- 
With best regards, Sergey Sharybin


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