[Bf-committers] Help with the source code of Blender
Sergey Kurdakov
sergey.forum at gmail.com
Tue Jan 17 11:01:50 CET 2012
Hi Fabio,
I think that best way is to debug code,
starting from some interesting places.
as for how there was a thread
http://www.mail-archive.com/bf-committers@blender.org/msg09111.html
Blender code is huge, so did not expect to catch fast.
Still with time, the overall structure becomes clear ( at least those at
SoC do a nice job in few months )
also check
http://blenderartists.org/forum/forumdisplay.php?50-Beginning-Blender-Code-and-Development
( especially sticky post ), there are no direct answers there, but many
related and helpful tips
Regards
Sergey
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