[Bf-committers] 3D Cursor and Border Select

Jonathan Williamson jonathan at cgcookie.com
Mon Feb 27 17:35:42 CET 2012


Personally I don't feel too strongly about the LMB-drag for border select, I don't mind B at all. But the cursor placement is the one that I feel really needs to be changed. I would have to disagree with the "dumbed down" statement, I'm not sure how changing it to Shift + LMB is dumbing it down? I can completely agree that we should not dumb Blender down just for the new users, but there are some things that can be changed that will benefit nearly all users, new and professional alike.  

In general the 3D Cursor is used for precision editing, which means that you will very seldom place the 3D Cursor with your mouse. Most often you'll place the cursor by snapping it to an existing very or the grid. Or at least that is my experience, in which case switching it to Shift + LMB would do nothing but benefit the workflow because you would be less likely to inadvertently place the cursor where you didn't ant it.  

-- 
Jonathan Williamson
Education Manager and Instructor 
CG Cookie, Inc
http://cgcookie.com


On Monday, February 27, 2012 at 10:30 AM, Campbell Barton wrote:

> In this case it looks like LMB-Click-Drag can be border select and
> LMB-Click can be cursor set. (fine for pro's and new users IMHO).
> 
> But have to say I disagree with the rationale that blender should
> default to some new user friendly config (ei - dumbed down).
> 
> Pro's/Advanced users still...
> * do tutorials (which will likely use defaults)
> * like to sit down on someone elses workstation and be productive
> without messing about with key-configs.
> * update blender without having to worry about conflicts in their key-config.
> 
> of course anyone with really specialist workflow may want to modify
> their key config but dont think its reasonable to put advanced users
> at a disadvantage by giving them defaults which mainly focus teething
> pains for new users.
> 
> On Tue, Feb 28, 2012 at 1:53 AM, Jonathan Williamson
> <jonathan at cgcookie.com (mailto:jonathan at cgcookie.com)> wrote:
> > I think one of the key points in this whole discussion, that Daniel originally brought up, is how the 3D Cursor setting causes many problems for new users trying to learn Blender. Frankly, it doesn't really matter how the professionals want it because we have the keymaps, as others have said. Professionals will change the keys to their liking but new users won't; particularly those with no 3D experience.
> > 
> > Whenever I'm teaching completely new users the 3D Cursor is one of the things they struggle with the most. They mostly struggle with it because they don't understand what it really is or what it is used for but they constantly, inadvertently moving it around and thus misplacing every object they add to the scene. Mike Pan and I saw this constantly during our recent workshop in India.
> > 
> > --
> > Jonathan Williamson
> > Education Manager and Instructor
> > CG Cookie, Inc
> > http://cgcookie.com
> > 
> > 
> > On Monday, February 27, 2012 at 6:59 AM, Yousef Hurfoush wrote:
> > 
> > > 
> > > hi
> > > 
> > > > Blender has a certain behind its workflowso, what is the philosophy behind pressing b every second?
> > > 
> > > 
> > > Regards
> > > Yousef Harfoush
> > > bat3a at msn.com (mailto:bat3a at msn.com)
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> > > 
> > 
> > 
> > 
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> 
> 
> -- 
> - Campbell
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