[Bf-committers] Blender developer meeting notes, 2012 February 26

Ton Roosendaal ton at blender.org
Sun Feb 26 17:58:07 CET 2012


Hi all,

Here's a summary of today's topics:

1) Current projects and next release

- Bmesh has been migrated! About 75 issues were reported for it last week, 40 fixed already.

- Bmesh bug tracker gets merged back in normal tracker (by Campbell).

- Urgent todo: get our Bmesh docs fixed, and clean up wiki.blender.org for old bmesh docs.
  Like: http://wiki.blender.org/index.php/Dev:2.6/Source/Modeling/BMesh

- Campbell checks the low level code docs in ./source/blender/bmesh/docs/

- Question for Ender: are you available to do the wiki?

- Python scripters: check the new Bmesh api docs here (much more powerful than old api):

  http://www.blender.org/documentation/blender_python_api_2_62_0/bmesh.utils.html
  http://www.blender.org/documentation/blender_python_api_2_62_0/bmesh.types.html

- Jens Verwiebe reports on further progress related to the Lux/Cycles compile issues. In short: they changed Lux to only export API symbols that are really needed. This solves all Boost library conflicts now. 

- Nicholas Bishop has two patches ready for review. One restores partial visibility feature for sculpting, the other is more technical :)
  http://codereview.appspot.com/5671088 
  http://codereview.appspot.com/5695043

- Daniel Stokes has progress on Game Engine "Harmony" project - improving light and shadows.
  http://codereview.appspot.com/5491068/

- Another cool patch is waiting, for Japanese input in Blender, seeks reviewer;
  http://projects.blender.org/tracker/?func=detail&atid=127&aid=30274&group_id=9

- Lukas Toenne has a new Node editing too, for easily detaching nodes.
http://codereview.appspot.com/5695063/

- Ton reminds developers to make sure you use this page to propose patches for the next release:
http://wiki.blender.org/index.php/Dev:Doc/Process/Merge_And_Integration_Plan
Which is linked here:
http://wiki.blender.org/index.php/Dev:Doc/Projects

2) Other projects

- Ton mentions it would be great to refresh our UI maintainer team, with experienced and competent people, to make more efficient decisions on proposals.

Thanks,

-Ton-

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Ton Roosendaal  Blender Foundation   ton at blender.org    www.blender.org
Blender Institute   Entrepotdok 57A  1018AD Amsterdam   The Netherlands



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