[Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [52782] trunk/blender: Fix #33417: add back GPU Mipmap Generation option, apparently with this disabled

Brecht Van Lommel brechtvanlommel at pandora.be
Tue Dec 11 07:47:43 CET 2012


Ok, then the previous fix didn't make any difference, the option was
already 0 in gpu_draw.c, so this just disabled it again. Fix committed
now which actually enables it.

Brecht.

On Tue, Dec 11, 2012 at 6:16 AM, Mitchell Stokes <mogurijin at gmail.com> wrote:
> I wish I would have caught this sooner, but U.use_gpu_mipmap will always be
> false in the Blenderplayer. The Blenderplayer doesn't make use of user
> preferences and instead grabs settings from the command line or values
> saved in Scene data. If you look at line 487 of GPG_ghost.cpp, then you'll
> see that U.anisotropic_filter is explicitly set prior to the
> GPU_set_anisotropic() call.
>
> Cheers,
> Mitchell Stokes
>
> On Wed, Dec 5, 2012 at 3:46 AM, Brecht Van Lommel <
> brechtvanlommel at pandora.be> wrote:
>
>> Revision: 52782
>>
>> http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=52782
>> Author:   blendix
>> Date:     2012-12-05 11:46:13 +0000 (Wed, 05 Dec 2012)
>> Log Message:
>> -----------
>> Fix #33417: add back GPU Mipmap Generation option, apparently with this
>> disabled
>> it takes up less memory on some cards, still unclear why.
>>
>> Modified Paths:
>> --------------
>>     trunk/blender/release/scripts/startup/bl_ui/space_userpref.py
>>     trunk/blender/source/blender/gpu/GPU_draw.h
>>     trunk/blender/source/blender/gpu/intern/gpu_draw.c
>>     trunk/blender/source/blender/makesrna/intern/rna_userdef.c
>>     trunk/blender/source/blender/windowmanager/intern/wm_init_exit.c
>>     trunk/blender/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
>>
>> Modified: trunk/blender/release/scripts/startup/bl_ui/space_userpref.py
>> ===================================================================
>> --- trunk/blender/release/scripts/startup/bl_ui/space_userpref.py
>> 2012-12-05 06:30:17 UTC (rev 52781)
>> +++ trunk/blender/release/scripts/startup/bl_ui/space_userpref.py
>> 2012-12-05 11:46:13 UTC (rev 52782)
>> @@ -437,6 +437,7 @@
>>          col.label(text="OpenGL:")
>>          col.prop(system, "gl_clip_alpha", slider=True)
>>          col.prop(system, "use_mipmaps")
>> +        col.prop(system, "use_gpu_mipmap")
>>          col.prop(system, "use_16bit_textures")
>>          col.label(text="Anisotropic Filtering")
>>          col.prop(system, "anisotropic_filter", text="")
>>
>> Modified: trunk/blender/source/blender/gpu/GPU_draw.h
>> ===================================================================
>> --- trunk/blender/source/blender/gpu/GPU_draw.h 2012-12-05 06:30:17 UTC
>> (rev 52781)
>> +++ trunk/blender/source/blender/gpu/GPU_draw.h 2012-12-05 11:46:13 UTC
>> (rev 52782)
>> @@ -116,7 +116,7 @@
>>  float GPU_get_anisotropic(void);
>>
>>  /* enable gpu mipmapping */
>> -void GPU_set_gpu_mipmapping(void);
>> +void GPU_set_gpu_mipmapping(int gpu_mipmap);
>>
>>  /* Image updates and free
>>   * - these deal with images bound as opengl textures */
>>
>> Modified: trunk/blender/source/blender/gpu/intern/gpu_draw.c
>> ===================================================================
>> --- trunk/blender/source/blender/gpu/intern/gpu_draw.c  2012-12-05
>> 06:30:17 UTC (rev 52781)
>> +++ trunk/blender/source/blender/gpu/intern/gpu_draw.c  2012-12-05
>> 11:46:13 UTC (rev 52782)
>> @@ -240,10 +240,16 @@
>>
>>  /* Mipmap settings */
>>
>> -void GPU_set_gpu_mipmapping()
>> +void GPU_set_gpu_mipmapping(int gpu_mipmap)
>>  {
>> -       /* always enable if it's supported */
>> -       GTS.gpu_mipmap = GLEW_EXT_framebuffer_object;
>> +       int old_value = GTS.gpu_mipmap;
>> +
>> +       /* only actually enable if it's supported */
>> +       GTS.gpu_mipmap = gpu_mipmap && GLEW_EXT_framebuffer_object;
>> +
>> +       if (old_value != GTS.gpu_mipmap) {
>> +               GPU_free_images();
>> +       }
>>  }
>>
>>  void GPU_set_mipmap(int mipmap)
>>
>> Modified: trunk/blender/source/blender/makesrna/intern/rna_userdef.c
>> ===================================================================
>> --- trunk/blender/source/blender/makesrna/intern/rna_userdef.c  2012-12-05
>> 06:30:17 UTC (rev 52781)
>> +++ trunk/blender/source/blender/makesrna/intern/rna_userdef.c  2012-12-05
>> 11:46:13 UTC (rev 52782)
>> @@ -144,6 +144,12 @@
>>         rna_userdef_update(bmain, scene, ptr);
>>  }
>>
>> +static void rna_userdef_gl_gpu_mipmaps(Main *bmain, Scene *scene,
>> PointerRNA *ptr)
>> +{
>> +       GPU_set_gpu_mipmapping(U.use_gpu_mipmap);
>> +       rna_userdef_update(bmain, scene, ptr);
>> +}
>> +
>>  static void rna_userdef_gl_texture_limit_update(Main *bmain, Scene
>> *scene, PointerRNA *ptr)
>>  {
>>         GPU_free_images();
>> @@ -3218,6 +3224,11 @@
>>         RNA_def_property_ui_text(prop, "16 Bit Float Textures", "Use 16
>> bit per component texture for float images");
>>         RNA_def_property_update(prop, 0,
>> "rna_userdef_gl_use_16bit_textures");
>>
>> +       prop = RNA_def_property(srna, "use_gpu_mipmap", PROP_BOOLEAN,
>> PROP_NONE);
>> +       RNA_def_property_boolean_sdna(prop, NULL, "use_gpu_mipmap", 1);
>> +       RNA_def_property_ui_text(prop, "GPU Mipmap Generation", "Generate
>> Image Mipmaps on the GPU");
>> +       RNA_def_property_update(prop, 0, "rna_userdef_gl_gpu_mipmaps");
>> +
>>         prop = RNA_def_property(srna, "use_vertex_buffer_objects",
>> PROP_BOOLEAN, PROP_NONE);
>>         RNA_def_property_boolean_negative_sdna(prop, NULL, "gameflags",
>> USER_DISABLE_VBO);
>>         RNA_def_property_ui_text(prop, "VBOs",
>>
>> Modified: trunk/blender/source/blender/windowmanager/intern/wm_init_exit.c
>> ===================================================================
>> --- trunk/blender/source/blender/windowmanager/intern/wm_init_exit.c
>>  2012-12-05 06:30:17 UTC (rev 52781)
>> +++ trunk/blender/source/blender/windowmanager/intern/wm_init_exit.c
>>  2012-12-05 11:46:13 UTC (rev 52782)
>> @@ -183,7 +183,7 @@
>>                 GPU_extensions_init();
>>                 GPU_set_mipmap(!(U.gameflags & USER_DISABLE_MIPMAP));
>>                 GPU_set_anisotropic(U.anisotropic_filter);
>> -               GPU_set_gpu_mipmapping();
>> +               GPU_set_gpu_mipmapping(U.use_gpu_mipmap);
>>
>>                 UI_init();
>>         }
>>
>> Modified: trunk/blender/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
>> ===================================================================
>> --- trunk/blender/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
>>  2012-12-05 06:30:17 UTC (rev 52781)
>> +++ trunk/blender/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
>>  2012-12-05 11:46:13 UTC (rev 52782)
>> @@ -756,7 +756,7 @@
>>                 }
>>
>>                 GPU_set_anisotropic(U.anisotropic_filter);
>> -               GPU_set_gpu_mipmapping();
>> +               GPU_set_gpu_mipmapping(U.use_gpu_mipmap);
>>
>>                 // Create the system
>>                 if (GHOST_ISystem::createSystem() == GHOST_kSuccess)
>>
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>>
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