[Bf-committers] ndof patch
sergey.vfx at gmail.com
Thu Aug 16 10:06:15 CEST 2012
Made tests and review here. Works cool. From code POV could only see some
possible cosmetic changes.
Mike, could you see anything bad with the patch? If not -- LGTM.
On Wed, Aug 15, 2012 at 9:23 AM, Sergey Sharybin <sergey.vfx at gmail.com>wrote:
> Would check the patch today.
> On Tue, Aug 14, 2012 at 8:25 PM, Mike Erwin <significant.bit at gmail.com>wrote:
>> Awesome! I'll take a look at this after work. The lack of
>> auto-rotation-pivot (based on what's on screen) made me hesitate to
>> add free-form pan & rotate before.
>> Mike Erwin
>> musician, naturalist, pixel pusher, hacker extraordinaire
>> On Tue, Aug 14, 2012 at 11:53 AM, Fredrik hansson
>> <fredrikhansson_12345 at yahoo.com> wrote:
>> > copy pasted from the patch notes:
>> > i wasn't really happy with how the ndof integration was done so i made
>> some changes.
>> > the new behavior of it is that you can rotate and pan the view at the
>> same time.
>> > i
>> > also added a new option to the ndof menu letting you pick
>> > turntable/trackball independently of the mouse viewport navigation
>> > style.
>> > and another option to change the rotation sensitivity separate
>> > from the panning since the scale of the scene might need you to change
>> > the translation speed much higher but the rotation should always work
>> > the same.
>> > holding shift + moving the ndof does just as before locking it to
>> > holding ctrl + moving will lock it to only rotation
>> > and holding no keys while moving will do both at the same time.
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> With best regards, Sergey Sharybin
With best regards, Sergey Sharybin
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