[Bf-committers] Images in Panels..

Campbell Barton ideasman42 at gmail.com
Wed Aug 1 10:45:03 CEST 2012

On Fri, Jul 27, 2012 at 9:08 PM, dimitris chloupis <thekilon at yahoo.co.uk> wrote:
> I did not say bgl is buggy , I only said that I am currently experiencing problems I can't isolate with some really weird behavior. My assumption is that is bugs with my code and not bgl.
> The problem I have right now is that the texture does not display the transparency correctly, and that my gui seems to leak on the buttons (menu buttons) of blender spaces/areas/windows . I am now in the process of cleaning up my code to make sure I am not doing anything stupid with bgl.
> If I find a bug with bgl rest assured I will report it to the bug tracker with an example case attached to it.
> All I am saying is that using bgl can be rather challenging. For example using image.gl_load() outside a draw function will crash blender, yet there is no such warning in the docs and it looks like a weird behavior image.gl_load() to be contained inside a draw . Doesn't it slow down blender. Attaching a image.gl_free() for example inside the same draw does slow down blender considerably.
> So all I am saying bgl can be quite tricky to use.

Could you report a bug in gl_load() crashing blender?, I tried to redo
this but couldn't get blender to crash.

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