[Bf-committers] trying to build with mingw32

Yousef Hurfoush bat3a at msn.com
Wed Apr 25 07:26:05 CEST 2012




Regards
Yousef Harfoush
bat3a at msn.com



> Date: Wed, 25 Apr 2012 15:21:24 +1000
> From: comcal116 at gmail.com
> To: bf-committers at blender.org
> Subject: Re: [Bf-committers] trying to build with mingw32
> 
> On 25/04/2012 2:36 PM, Yousef Hurfoush wrote:
> > scons: done reading SConscript files.
> > scons: Building targets ...
> > Compiling ==>  'avi.c'
> > scons: *** [Z:\Development\blender\build\win32-mingw\source\blender\avi\intern\a
> > vi.o] The system cannot find the file specified
> > scons: building terminated because of errors.
> 
> Looks like MinGW isn't in your Path environment variable. Before running 
> SCons, make sure to add it by running SET Path=C:\mingw\bin;%Path%
> 
> Obviously you need to replace C:\mingw\ with where you placed MinGW. 
> Also are you passing BF_TOOLSET=mingw to SCons? You need to run 
> "python.exe scons\scons.py BF_TOOLSET=mingw" from a 32-bit version of 
> Python.
> 

here is the patch i use:
cd Z:\Development\blender\blender-temp
set PATH=Z:\Development\compilers\Python26;%PATH%
set PATH=C:\MinGW\bin;C:\MinGW\lib;%PATH%
python scons\scons.py BF_TOOLSET=mingw

and my mingw32 folder is the default c:\mingw

anymore thoughts?
 		 	   		  


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