[Bf-committers] trying to build with mingw32

Campbell Barton ideasman42 at gmail.com
Tue Apr 24 02:05:27 CEST 2012


note that if the mingw lib directory is missing (lib dir on any OS
except linux/bsd) cmake wont run at all, complaining that
../lib/mingw32 is missing.

On Tue, Apr 24, 2012 at 9:30 AM, Yousef Hurfoush <bat3a at msn.com> wrote:
>
>> Do you have any user defined configuration?
> no changed the build dir to only mingw32
> and my folder structure is:
>
> blender-temp\
> lib\windows\
> lib\win64\
> lib\mingw32\..\compilers\mingw32\
> ..\compilers\python26\
>
> the paths doesn't have spaces and are short
>
> Regards
> Yousef Harfoush
> bat3a at msn.com
>
>
>
>> Date: Tue, 24 Apr 2012 02:12:15 +0300
>> From: kalast at gmail.com
>> To: bf-committers at blender.org
>> Subject: Re: [Bf-committers] trying to build with mingw32
>>
>> Hi, the scons build runs correctly here... If you do I would like to take a look. fftw3.h though
>> exists in the lib directory at the specified in the config file path.
>>
>> Other than that, and a wrong directory structure, I can't think of any
>> particular reason why this would not work. I should mention though
>> that MinGW-w64 is not officially supported for 32-bit targets. You
>> should use the official MinGW for that.
>> _______________________________________________
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>> Bf-committers at blender.org
>> http://lists.blender.org/mailman/listinfo/bf-committers
>
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-- 
- Campbell


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