[Bf-committers] build blender with mingw
Caleb Joseph
comcal116 at gmail.com
Sun Apr 22 13:21:49 CEST 2012
On 22/04/2012 8:40 PM, Antony Riakiotakis wrote:
> I am extremely proud to announce I have the first working build of
> blender built with MinGW64:)
>
> The problem is with pyextensions, look athttp://bugs.python.org/issue4709
>
> The solution is to define MS_WIN64 when building with MinGW64.
Awesome :)
Are you using the Python DLL built using Visual Studio with a .def file,
or did you actually manage to build Python with MinGW-w64? I built it
myself and couldn't get Python to start without some kind of error last
time I tried. I'll try again if you could elaborate how you fixed the
Python issue.
I didn't document my process for building OpenEXR sorry, but I did use
rubenvb's gcc 4.7 build. I compiled OpenEXR 1.6.1, and OpenImageIO 1.0
(think it was latest git revision) if that helps. If you don't manage to
get it complied (I'm sure you will), feel free to try the libraries I
built in March at http://www.mediafire.com/download.php?gryvbqgotcv1s5q
. Getting stuff to compile with MinGW-w64 involves a lot of hacking
along with trial and error, so I didn't bother to record my steps and
modifications :P
Best of luck getting it to build, can't wait to see how much faster
Cycles will be. I'll try again when I get some time and figure Python out.
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