[Bf-committers] Nodes auto hide sockets on collapsed nodes

Davis Sorenson davis.sorenson at gmail.com
Sun Apr 8 22:13:31 CEST 2012


You're not the only one. :)

I can also confirm this is very confusing, I nearly reported a bug the
first time I came across this (I think I eventually figured it out). I
don't think this should be a default.

Davis

On Sun, Apr 8, 2012 at 11:03 PM, Bartek Skorupa <
bartekskorupa at bartekskorupa.com> wrote:

> Hello,
>
> Am I the only one who hates auto hide sockets when we hit H to collapse
> the node?
> Collapsing the node doesn't mean that I will not want to connect anything
> to it later.
> In older versions of Blender when we hit H - the node was collapsed but we
> had the access to its sockets.
> Now when I hit H - the node becomes useless.
> If I want to connect anything to it I have to first unhide it, then
> connect something to it, then hide it again. It's frustrating because I
> have to go through some unnecessary steps just to make a simple connection.
> Please tell me - am I the only one?
>
> Cheers
>
> Bartek Skorupa
>
> www.bartekskorupa.com
>
>
>
>
>
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