[Bf-committers] Improving Blender's keymap: a proposal

Nathan Vegdahl cessen at cessen.com
Sat Apr 7 01:09:34 CEST 2012


> Since selecting bones in weight paint mode is a bit like a
> secondary action (with painting being the primary action),
> would it be obscene to change selection in this case to
> be CTRL + LMB?

I think we need to take a broader look at selection first.  But using
one of the modifier keys to allow selection in paint modes is probably
not terrible, no.

--Nathan


On Fri, Apr 6, 2012 at 3:55 PM, CG Cookie <jonathan at cgcookie.com> wrote:
> Since selecting bones in weight paint mode is a bit like a secondary action (with painting being the primary action), would it be obscene to change selection in this case to be CTRL + LMB? I realize that strays away from absolute consistency for selection, but I think it would be more strange and confusing to move paint to a different key/button.
>
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> Jonathan Williamson
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> On Friday, April 6, 2012 at 5:46 PM, Nathan Vegdahl wrote:
>
>> > The only mess-up I'm aware of is weight-painting mode.
>> > Trying to select a new bone just paints.
>> >
>>
>>
>> Hmm. Yeah, this may be trickier than I thought. Also consider
>> selecting faces/vertices for masking.
>>
>> For people using mice, switching painting functionality to RMB will
>> work fine. But for tablet users it's important for LMB to be paint,
>> since that's the one with pressure sensitivity.
>>
>> Ideas?
>>
>> --Nathan
>>
>>
>> On Fri, Apr 6, 2012 at 2:43 PM, Mike Belanger
>> <mikejamesbelanger at gmail.com (mailto:mikejamesbelanger at gmail.com)> wrote:
>> > The only mess-up I'm aware of is weight-painting mode.  Trying to select a new bone just paints.  But if you just hit Shift+LMB, you get a list of (hopefully) nicely labelled bones.  So it isn't that much of a mess-up.
>> > >
>> > > I agree with this but I was about to try doing just this when someone
>> > > on IRC warned me off of it saying it messes up to much in Blender. Was
>> > > this just BS, or is there some truth to it?
>> > >
>> > >
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