[Bf-committers] Improving Blender's keymap: a proposal

CG Cookie jonathan at cgcookie.com
Sat Apr 7 00:55:38 CEST 2012


Since selecting bones in weight paint mode is a bit like a secondary action (with painting being the primary action), would it be obscene to change selection in this case to be CTRL + LMB? I realize that strays away from absolute consistency for selection, but I think it would be more strange and confusing to move paint to a different key/button.  

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On Friday, April 6, 2012 at 5:46 PM, Nathan Vegdahl wrote:

> > The only mess-up I'm aware of is weight-painting mode.
> > Trying to select a new bone just paints.
> > 
> 
> 
> Hmm. Yeah, this may be trickier than I thought. Also consider
> selecting faces/vertices for masking.
> 
> For people using mice, switching painting functionality to RMB will
> work fine. But for tablet users it's important for LMB to be paint,
> since that's the one with pressure sensitivity.
> 
> Ideas?
> 
> --Nathan
> 
> 
> On Fri, Apr 6, 2012 at 2:43 PM, Mike Belanger
> <mikejamesbelanger at gmail.com (mailto:mikejamesbelanger at gmail.com)> wrote:
> > The only mess-up I'm aware of is weight-painting mode.  Trying to select a new bone just paints.  But if you just hit Shift+LMB, you get a list of (hopefully) nicely labelled bones.  So it isn't that much of a mess-up.
> > > 
> > > I agree with this but I was about to try doing just this when someone
> > > on IRC warned me off of it saying it messes up to much in Blender. Was
> > > this just BS, or is there some truth to it?
> > > 
> > > 
> > > --
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