[Bf-committers] Improving Blender's keymap: a proposal

Campbell Barton ideasman42 at gmail.com
Fri Apr 6 12:04:11 CEST 2012


2012/4/6 Przemyslaw Golab <gbirdboy at gmail.com>:
> Yes but the problem is the creations of keyslot, creating new keyslot for
> operator that doesn't have one is not easy and fast.
>
> You have to > find it (learn that it doesn't exists) > create one (learn
> how) > and edit it. Not just, find it > edit it how you like.

Then it should be made east & fast.


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