[Bf-committers] Improving Blender's keymap: a proposal

Przemyslaw Golab gbirdboy at gmail.com
Fri Apr 6 11:14:35 CEST 2012


== Principle 8 ==

Key-map everything. There are many operators that don't have any key-map.
Users have to manually create key-slot for it and configure it and it is
not so easy and takes some time.
Users should have some key-map for everything so they could just easily
edit it if needed.

-- 
n-pigeon


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