[Bf-committers] Improving Blender's keymap: a proposal

Nathan Vegdahl cessen at cessen.com
Fri Apr 6 09:29:37 CEST 2012


> Might also be an idea to keep the current keymap, if the changes are
> integrated etc., in a "Blender Classic" preset, so that people who like
> the current set up can still get to use them.

Sorry, I should have mentioned this.  I took it for granted that this
is what we will do!  So yes, absolutely.

--Nathan


On Fri, Apr 6, 2012 at 12:05 AM, metalliandy
<metalliandy666 at googlemail.com> wrote:
> Sounds like a good idea :)
> Might also be an idea to keep the current keymap, if the changes are
> integrated etc., in a "Blender Classic" preset, so that people who like
> the current set up can still get to use them.
>
> On 06/04/2012 05:53, CG Cookie wrote:
>> A major +1 from me as well. If you'd like some help also I'm game to chip in to help develop the initial keymap.
>>
>> Sent from my iPad
>>
>> On Apr 5, 2012, at 11:10 PM, Damir Prebeg<blend.factory at gmail.com>  wrote:
>>
>>> +1 for all of these principles. Especially for the Principle 0.
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