[Bf-committers] obj location & matrix

François T. francoistarlier at gmail.com
Fri Sep 30 01:26:35 CEST 2011


oups sorry didn't even know about it. I'll subscribe to it then.
just one thing though, so this is updated only if the user moved the object
himself, but not if we change position via py script ? that's what you are
saying ?

thx

2011/9/29 Matt Ebb <matt at mke3.net>

> On Fri, Sep 30, 2011 at 8:02 AM, François T. <francoistarlier at gmail.com
> >wrote:
>
> >
> > > empty_tmp.matrix_world.to_translation().x
> >
>
> afaik, matrix.to_translation() returns a vector copy of the translation
> component. It's not modifying the values in the original matrix.
>
> btw, bf-python mailing list is better for this :)
>
> matt
> _______________________________________________
> Bf-committers mailing list
> Bf-committers at blender.org
> http://lists.blender.org/mailman/listinfo/bf-committers
>



-- 
____________________
François Tarlier
www.francois-tarlier.com
www.linkedin.com/in/francoistarlier


More information about the Bf-committers mailing list