[Bf-committers] UI Text Strings :: some missing "J" 's
ideasman42 at gmail.com
Wed Sep 21 10:47:08 CEST 2011
I've seen this before, BLF uses quite zealous text clipping settings
which could be tweaked.
on high DPI of 128 its easy to redo this problem with files in the
On Wed, Sep 21, 2011 at 5:35 PM, Sergey I. Sharybin <g.ulairi at gmail.com> wrote:
> Can't confirm on linux 64bit, windows 64bit, windows 32bit. There was no
> global replacements or things like this.
> Default procedure -- provide all default information for bug report:
> operation system, exact svn revision, hardware specifications and so.
> Help -> System Info can help you with collecting needed information.
> Mike S wrote:
>> Hi all,
>> not able to look at it myself at the moment... but there seem to be some
>> missing "J" in the UI text. (Blender trunk and cycles)
>> Specifically ::
>> 3D View -> Object -> (J)oin and (J)oin as UV missing the capital J
>> Also noticed that in the User Prefs ->System-> International
>> Fonts->Language pulldown the choice for Japanese has the missing capital "J"
>> Perhaps some global search/replace went wrong?
>> Bf-committers mailing list
>> Bf-committers at blender.org
> With best regards, Sergey I. Sharybin
> Bf-committers mailing list
> Bf-committers at blender.org
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