[Bf-committers] Fully qualified names for channels in actions?

Knapp magick.crow at gmail.com
Tue Sep 20 07:11:29 CEST 2011


On Tue, Sep 20, 2011 at 4:39 AM, Nathan Vegdahl <cessen at cessen.com> wrote:
>> In this scene you have three objects. Every object
>> has it's own action and it works well. But for some animations it could
>> be very useful to store that animation of all three objects in one
>> action

It is very possible I don't get what you are saying but can't you just
parent all 3 objects to an empty and animate that?


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